Website powered by
Making Of Lucid Possesion WIP 1

Lucid Possesion, Neon Challenge, Work in Progress

Curvature based  Moss shader made with Shader Forge

Curvature based Moss shader made with Shader Forge

Hunter fish scene, using Cinematic tool, Timeline & Camera Rig

Hunter fish scene, using Cinematic tool, Timeline & Camera Rig

Fish animation quality control team!

Fish animation quality control team!

Making Of Lucid Possesion WIP 1

https://connect.unity.com/p/lucid-possesion

Why there is a sunken house at the bottom of the water? Why are the underwater creatures are glowing? How is sweet water now a part of the ocean? Is this a dream, or a premonition? Is this the diminishing of the good old world and rising a mysterious power over the earth? Is this an inception of a whole new existence?

"Lucid Possesion" is a lucid-dream experience gone wrong. Lucy loses the control of her dream and witnesses the source of an unknown anomaly. The tale uses the neon theme in an unorthodox approach.. Underwater creatures emit neon-like light in an unnatural fashion. It’s first unknown why or how these creatures behave this way. Because of the dream-like atmosphere, it’s not even clear if this is even true. But, as the story progresses the source of the anomaly is revealed.

Art Direction & Programming : Emrecan Cubukcu

More artwork