Memorial tomb exhibition hall... All the 3d models used in the scene of memorial tomb exhibition hall are created in 3d max and textured with substance painter
I used a classical composition that is inspired from the famous Turkish soldier-painter Diyarbakirli Tahsin who was born in 1875.
To give the image a painterly look, i have used a Kuwahara post processing filter in Unity3d. Also I have blended all whole with a canvas texture to add realism
i placed the painting to tomb scene and made basic color correction.
finally I hanged the painting on the exhibition wall. But it needs more color correction :/
To increase the exhibition atmosphere, and smoothly connect to the next scene, i placed the model of the SS bandırma front of the painting
This is the introduction part of the Vr experience. It starts in Anıtkabir (literally, "memorial tomb") is the mausoleum of Mustafa Kemal Atatürk, the leader of the Turkish War of Independence and the founder and the first President of the Republic of Turkey.
for Istanbul Scene, please check the link below
https://www.artstation.com/artwork/xGG61