4K Animation made with Unreal, Museum for Biodiversity and Agriculture, EXPO 2016, 35 meter curve screen with 10 projectors ( 6 on the wall, 4 on the floor )
https://www.artstation.com/artwork/3VOmE
The Hittite Village, Interactive Installation, Museum for Biodiversity and Agriculture, EXPO 2016, Visitors can change weather situation in the ancient village like Teshub, Hittite god of sky and storm.
https://www.artstation.com/artwork/9rZAQ
Kreatin Studios [EXHIBITION REEL 2011-2017]
I have worked on mainly for museums with my old company ReoTek between 2010-2016. While doing that I had the chance of exploring a lot of topics like education & 3D information systems, multiscreen touch interfaces, warping and edge blending for dome and irregular surfaces for projection mapping, animal AI, crowd simulation, content development for motion simulator devices, virtual archeological reconstruction, interactive projection & hologram installations, educational games for more than 40 museums.
Museum team
Emrecan Cubukcu: developer, art direction, modeling, animation etc.
Kivanc Cubukcu: developer, projection mapping, interaction design&, engineering, music &, sound fx
Refik Toksöz : General Manager, founder, idea & design
Zehra Sahin: programming
Uğur Kocabay, Deniz Ertürk, Özgür Kızıl, Jane Panemovera, Aysegul Uzunyol: 3d modeling
Korkut Mutaf, Önder Erdemli: Interior Design & Production
Burak Dolanbay, Ferhat Arıcı: Installation specialist
Efe Alpay: 2d graphics, UI